The gameplay loop revolves round constructing Modules for earnings, leveling up your characters and use your characters to battle bosses. Character's stats will be personalized with gems.
The fight is a turn-based auto-battler. It could really feel just like the old-school jRPG video games.
The sport have optionally available advertisements, so be happy to present it a strive should you're in search of a facet recreation with every day development! The top objective is to theory-craft and create a number of groups to beat as many boss phases as you’ll be able to whereas deciding on RNG buffs (Much like roguelite, selecting a buff as you play).
Launch Date: September 15, 2025
submitted by /u/hongws [comments]
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