Regardless of how a lot Epic bangs the drum in regards to the shiny dev instruments and delightful appears to be like, the unlucky actuality is that Unreal Engine 5 has turn out to be synonymous with ‘efficiency points’ for many video games.
Whether or not that fame is warranted and the way a lot of it’s the engine’s fault versus studios going too bold or skimping on optimization is one other story, however one of many poster youngsters for trying nice and working terribly on UE5 is Grey Zone Warfare.
Following a preferred however untimely launch in early 2024, the sport has gone by way of a redemption due to critical updates which have fastened bugs, added content material, and improved efficiency. Nonetheless, the latter remains to be a sore level—the sport went from struggling to run early on to being playable, however launch builds are nonetheless punishing on weaker rigs.
It may need taken Madfinger Video games some time, however it appears to be like like the sport would possibly lastly lose its efficiency hog fame with the upcoming 0.3.5.0 patch, serving to the UE5 repute within the course of.
Grey Zone Warfare 3.5.0 Exhibits UE5.5 Efficiency Potential
The following patch for Grey Zone Warfare has gone by way of an prolonged spherical of public testing within the beta department, and builders and gamers have shared encouraging impressions from it.
In accordance with Madfinger Video games, the replace to Unreal Engine 5.5 introduces parallel rendering, which ought to considerably lower the CPU load. This additionally comes with large reminiscence financial savings, with the sport now requiring roughly 400MB much less VRAM and 2GB much less RAM on all methods.
This desk reveals tough FPS enhancements across the Tiger Bay mall space, which beforehand introduced many a system, together with my RTX 4060 and Ryzen 5 5600X, to its knees:
PC
0.3.4.0
0.3.5.0
Low-Finish
30 FPS
40 FPS
Mid-Vary
40 FPS
60 FPS
Excessive-Finish
60 FPS
90 FPS
Nonetheless, the extra attention-grabbing knowledge is a heatmap evaluating efficiency knowledge of 1765 gamers on the dwell model with 1553 on the 0.3.5.0 check construct.
The map reveals gamers with numerous PC setups, and the recorded FPS whereas out on the sphere. Though you’ll be able to spot a discount in pink spots that pattern towards 20 FPS, probably the most noticeable change is that the majority areas at the moment are hovering round 60 FPS as a substitute of 40 FPS as earlier than.
With its 42sqkm map with hundreds of AI and extra bushes than stars within the sky, Grey Zone Warfare is at all times going to be a little bit of a efficiency hog, however the soar achieved largely because of the shift to Unreal Engine 5.5 is nice information for different video games at present struggling to ship constantly excessive body charges.
That is particularly optimistic information for STALKER 2 followers, who’re due for the soar to Unreal Engine 5.5.6 early subsequent 12 months following a troubled launch.
Grey Zone Warfare is at present out on Steam, the place it now sits with Principally Optimistic scores following combined first impressions.


Launched
April 30, 2024
ESRB
m
Developer(s)
Madfinger Video games
Writer(s)
Madfinger Video games
Engine
Unreal Engine 5


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