Seemed like this. Had a darkish panorama levels and also you'd have a set of enemies to kill.
Your objective was to kill all of them and keep away from being killed. I believe it's form of much like Superhot? And I believe it was form of like turn-based recreation as a result of everytime you'd assault an enemy, those that had been nonetheless alive would transfer nearer.
Additionally it had a stage system, no storyline. Had a top-view digital camera perspective. Idk in regards to the artstyle.
submitted by /u/VI_Circles [comments]
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