Hey everybody! I simply launched my first cell recreation and would love some suggestions.
Pufferfish is an underwater limitless runner the place you play as a small pufferfish swimming via the ocean, dodging or defeating enemies like crabs, jellyfish, piranhas, and sharks. The core mechanic is puffing up — you inflate right into a spiky ball to knock out enemies, however there's a cooldown afterwards the place you're susceptible.
🔗 Google Play:
The sport is totally free to play. I'm a solo developer — I dealt with all of the coding and recreation design, with commissioned artwork and audio.
I'm on the lookout for sincere suggestions to assist form future updates. I'm particularly interested by:
How the early problem feels The place you're getting caught Whether or not the core loop feels rewarding sufficient to maintain enjoying
Any ideas on what works, what doesn't, and what might be improved can be actually appreciated. Thanks for checking it out!
submitted by /u/StarAccomplished9550 [comments]
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