The way to set up Stardew Valley mods

PC

There’s a lot to do within the vanilla valley, however the sky is the restrict when you learn to set up Stardew Valley mods. With a lot group help, it is a straightforward sport for first-time modders to dive into, however modding can nonetheless be an intimidating job.

The modding scene for ConcernedApe’s farming sim is well one in every of my favorites, and with a very good primer on the fundamentals possibly it may be one in every of yours, too. That can assist you get there, I am going to stroll you thru how you can set up Stardew Valley mods with a breakdown of SMAPI (a required framework for loading mods), common obtain sources, and getting began with a mod supervisor.

The way to set up Stardew Valley mods

(Picture credit score: ConcernedApe)

This information is organized into three components. We’ll begin by downloading fundamental Stardew Valley mod instruments, then go on to putting in SMAPI and the Stardrop mod supervisor. Gamers aware of the primary steps can use the navigation on the left to skip forward, or carry on scrollin’ to begin from sq. one.


Associated articles

Obtain fundamentals like SMAPI and Stardrop first

You may want a number of fundamental instruments to put in Stardew Valley mods and get them working easily. I strongly suggest downloading Stardrop and Content material Patcher, however the Stardew Modding API (SMAPI) is the one absolute should.

To observe together with the information, obtain SMAPI, Stardrop, and Content material Patcher. Extract all three to a central folder for straightforward entry.

Swipe to scroll horizontally
⚙️ Beneficial downloads to begin modding

Device

Utility

Required

Description

SMAPI

Mod loader

Standard framework for launching Stardew Valley with mods

Stardrop

Mod supervisor

⚠️

Retains recordsdata organized with choices for updates or a number of profiles to allow or disable sure mods

Content material Patcher

Mod software

⚠️

Dynamic mod loader, permits mods to load with out changing sport recordsdata. Technically not required, however strongly advisable

Various Textures

Mod software

Comparable function to Content material Patcher, however much less frequent

The place to search out Stardew Valley mods

You’ll be able to obtain particular person mods from common hubs listed under, however get the fundamentals above up and working earlier than amassing any unwieldy collections.

The place to search out the Stardew Valley mod folder

Your Stardew Valley mod folder ought to be within your sport listing. You may need to have the precise folder listing useful to verify SMAPI and Stardrop type mods into the right listing.

Swipe to scroll horizontally
📂 Default Stardew Valley mod folder places

OS / Retailer

Listing

Home windows (Steam)

C:Program Recordsdata (x86)SteamsteamappscommonStardew ValleyMods

Home windows (GOG)

C:Program Recordsdata (x86)GOG GalaxyGamesStardew ValleyMods

Linux (Steam)

~/.native/share/Steam/steamapps/frequent/Stardew Valley/Mods

Linux (GOG)

~/GOGGames/StardewValley/sport/Mods

After launching Stardew Valley no less than as soon as and putting in SMAPI, you possibly can set up mods by putting them straight into the folder. All mods have to be within their very own folder within the mods folder, so your path seems to be like this: /Stardew Valley/Mods/Mod Title

You do not want a mod supervisor, however I like to recommend utilizing Stardrop as a substitute of unzipping and organizing them within the folder your self. Stardrop retains downloads tidy and simple to troubleshoot.

The way to set up SMAPI (Stardew modding API)

SMAPI is the mod loading framework making all this doable—your most vital piece of the method. After downloading the loader and launching Stardew Valley vanilla no less than as soon as, extract SMAPI’s contents into any listing and double click on the right bat file to put in.


Associated articles

This course of ought to depart you with a brand new mod folder and the StardewModdingAPI.exe inside the sport’s important listing.

Here is a full step-by-step on how you can set up SMAPI for Home windows or Linux customers:

Obtain and extract SMAPI

If modding a recent set up, launch Stardew Valley unmodded no less than onceDownload and extract SMAPI; the situation would not matterRun the Set up on Home windows.bat file (or Linux)Comply with the console directions to put in SMAPI within the sport directoryNext steps rely in your storefront, both Steam or GOG

Steam’s Launch Choices menu (Picture credit score: Screenshot by way of PC Gamer / Andrea Shearon)

Steam customers

Proper click on Stardew Valley from the Steam libraryUnder Basic, search for the Launch Choices textual content field and enter:

Swipe to scroll horizontally

“C:Program Recordsdata (x86)SteamsteamappscommonStardew ValleyStardewModdingAPI.exe” %command%

GOG customers

Proper click on Stardew Valley from the GOG librarySelect Handle Set up, then ConfigureOn the Options tab, allow Customized Executables/ArgumentsClick Add One other ExecutableSelect StardewModdingAPI.exe from the sport directoryCheck the Default Executable possibility below the modding API

The way to set up Stardrop mod supervisor

Boot up Stardrop.exe to begin modding (Picture credit score: by way of PC Gamer / Andrea Shearon)

Extract the Stardrop folder wherever in your desktop—I exploit my Paperwork folder for safekeeping—and double click on Stardrop.exe to launch the mod supervisor for the primary time. That is the software that may set up, take away, allow, or disable mods for you. It makes the method 1,000,000 occasions simpler.

Opening Stardrop for the primary time

When loading Stardrop for the primary time, the exe asks if you need to “affiliate the NXM protocol with Stardrop” to mechanically set up downloads from Nexus Mods. I at all times do that, nevertheless it’s non-compulsory.

Sure – Routinely obtain and set up a mod after clicking a Nexus linkNo – Manually add recordsdata into Stardrop your self

(Picture credit score: Screenshot by way of PC Gamer / Andrea Shearon (Stardrop by Pathoschild))

Configuring Stardrop directories

Navigate to View > Settings and examine all three file paths for SMAPI, the Stardew Valley Mod folder, and a brand new Stardrop Put in Mods folder. The brand new addition is the place Stardrop will dump your mods.

Swipe to scroll horizontally
📂 Stardrop settings

Path

Instance Folder Path Setup

SMAPI

C:Program Recordsdata (x86)SteamsteamappscommonStardew Valley

Mod Folder

C:Program Recordsdata (x86)SteamsteamappscommonStardew ValleyMods

Stardrop Put in Mods

C:Program Recordsdata (x86)SteamsteamappscommonStardew ValleyModsStardrop Put in Mods

Putting in mods by way of Stardrop

In case you do not use the Nexus Mods protocol, you possibly can drag and drop zipped mods straight into Stardrop’s interface or click on File > Add Mods and choose the compressed file. Stardrop will unpack it and deal with the remaining.

Along with your mods loaded in Stardrop, click on the field beside your new additions to allow them. If you wish to disable a mod, uncheck the identical field. Click on Save Configs if you make any adjustments and restart the sport.

The way to set up Content material Patcher and Various Textures

You’ll be able to mechanically set up Content material Patcher by way of Stardrop, or go to Nexus Mods for a separate obtain. Content material Patcher would not do something as a standalone mod, however tons of modders use it to load customized belongings with out altering the bottom sport recordsdata.

Various Textures is just like Content material Patcher they usually’re appropriate with one another, however sometimes works by way of in-game objects just like the Paint Bucket or Scissors whereas offering a number of choices for personalisation. That is not an possibility with Content material Patcher.

Swipe to scroll horizontally
⚖️ Content material Patcher and Various Textures

Function

Content material Patcher

Various Textures

Replaces authentic sport file

Restrict per asset ID

Just one will be lively at a time

Limitless

Enabled by way of in-game merchandise

Ought to I exploit Content material Patcher, Various Textures, or each?

You need to use Content material Patcher and Various Texture mods collectively, however I might prioritize putting in Content material Patcher over the whole lot else since so many modders use it.

When downloading mods, search for abbreviations like (CP) for Content material Patcher or (AT) for Various Textures and choose the right model(s) relying on the way you need to use the retexture.

CP mods are sometimes good for static components you do not plan on altering rather a lot, however consider you possibly can solely have one CP mod at a time for a similar asset. AT mods can overwrite CP adjustments or one another utilizing objects and different in-game menus on the fly, so you possibly can have a number of AT recordsdata.


Source link

Next Post
Gamesir X3 Professional compatibility with Honor 400?
Previous Post
Pokémon FireRed and LeafGreen Come to Change Subsequent Week