[DEV] I believed ending my neon arcade video games (Neon Tower & Neon Bricks) was the onerous half. Seems, getting anybody to play them is the actual remaining boss.

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Hey everybody.

I not too long ago launched two neon arcade video games on Google Play: Neon Tower and Neon Bricks. I had this naive concept that when I hit 'Publish', gamers would simply magically seem.

Yeah… no. Advertising as a solo dev is genuinely 10x more durable than writing the code or designing the degrees.

Anyway, as an alternative of simply observing my Google Play Console stats, I figured I'd share what I've been pouring my soul into.

The humorous factor about these two video games is that I designed them to be full opposites:

Neon Tower is so punishingly onerous that you just'll most likely die in a minute and rage-quit. Neon Bricks is tremendous chill and straightforward, designed so you possibly can simply zone out and play it perpetually.

My foremost focus was making the neon glow and the impacts really feel as juicy as potential for each. Let me know what you consider the visuals!

(And severely, if anybody has recommendations on learn how to truly promote Android video games with out an enormous funds, I'm all ears 😭😭)

Listed here are the direct Google Play hyperlinks if you wish to examine them out:

Neon Tower:

Neon Bricks:

Thanks for letting me vent. Get pleasure from your weekend!

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