Sailor Piece has a wealthy buying and selling scene, the place gamers can change hard-earned supplies, weapons, melees, and miscs to assist in their very own development. However, except you perceive the buying and selling financial system, it’s straightforward to really feel intimidated by the change and never perceive the worth of your objects or what different gamers personal.
This Sailor Piece Merchandise Worth Listing goals to deliver you into the buying and selling locale with confidence, telling you the worth, demand, and state of all of the vital supplies within the recreation at present.
Let’s get into it.
Sailor Piece Merchandise Worth Listing
This Worth Listing is updated as of the HUGE UPD (March tenth, 2026)
Rerolls and Keys Merchandise Listing
Race RerollsValue: 2Demand: ModerateState: Dropping Clan RerollsValue: 25 -> 15Demand: HighState: Dropping Trait RerollsValue: 1Demand: NoneState: Dropped Dungeon KeysValue: 1Demand: NoneState: Dropped Boss KeysValue: 1Demand: NoneState: Dropped
Combats Merchandise Listing
RagnaValue: 500 -> 950+Demand: Extremely highState: Rising MadokaValue: 200 -> 550+Demand: Extremely highState: Rising Gilgamesh (With Key)Worth: 100 -> 50Demand: HighState: Dropping Sung Jinwoo V2Value: 60 -> 45Demand: ModerateState: Dropping RimuruValue: 25 -> 15Demand: ModerateState: Dropping AnosValue: 35 -> 25Demand: ModerateState: Dropping Gojo V2 (With Shard)Worth: 30 -> 15Demand: ModerateState: Steady Sukuna V2 (With Shard)Worth: 30 -> 15Demand: ModerateState: Steady
Chests and Crates Merchandise Listing
Secret ChestValue: 15 -> 12Demand: Average-HighState: Slowly dropping in worth Aura CrateValue: 100 -> 80Demand: HighState: Starting to drop however stabilising Legendary ChestValue: 9 -> 7Demand: ModerateState: Dropping in worth.
Materials Merchandise Listing
AdamantiteValue: 5 -> 3Demand: Mid-HighState: Dropping in worth MythrilValue: 3 -> 1Demand: LowState: Dropping in worth ObsidianValue: 2 -> 1Demand: Extremely lowState: Undesirable Infinity KeysValue: 50 -> 25Demand: Average-HighState: Dropping Malevolent KeysValue: 50 -> 25Demand: Average-HighState: Dropping Slime KeyValue: 50 -> 25Demand: LowState: Dropping Damaged SwordValue: 10 -> 8Demand: ModerateState: Dropping GrailsValue: 4 -> 2Demand: ModerateState: Dropping
Continuously Requested Questions
Q: Why isn’t each merchandise and fight listed?A: Not all objects and combats have demand, that means they aren’t used as a pretend forex throughout trades between gamers. They’re merely not precious sufficient to trace on this checklist. Q: How are values sourced?A: By way of the Sailor Piece Discord, the place the buying and selling scene is most ample. There’s additionally a channel which shares the present buying and selling values, demand, and state per merchandise. Q: What do Worth, Demand, and State imply?Worth: A tough indicator of its price, scaled from 1-1,000. The upper the quantity, the upper the worth total.Demand: How fascinating is it amongst the vast majority of gamers at present?State: How secure is that this worth estimation? Is that this merchandise rising or dropping in worth? Q: What does Quantity -> Quantity imply?A: This reveals the outdated worth versus the brand new worth for every merchandise. For instance, an merchandise with 10 -> 5 was as soon as valued at 10, and has since dropped to five.
Begin Buying and selling
Begin buying and selling through Roblox.
Or, if you would like extra Sailor Piece content material, try our Sailor Piece Races Tier Listing and Sailor Piece Races Information.
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