Legacy of Kain: Ascendance Overview – Skinny Blood

Gaming Reviews

They are saying vampires don’t have any reflections, however Legacy of Kain: Ascendance actually prompted lots of it on my half. I’ve cherished this sequence since I used to be however a wee bairn, so the primary new entry in over 20 years naturally caught my consideration.

Ascendance appears like the suitable title for developer Bit Bot Media’s sidescroller, in portent if not in high quality. After lovingly-crafted remasters (though not everybody agrees) of three of Legacy of Kain’s largest releases, that is an all-new title that explores hitherto-unseen moments within the saga of Kain and Raziel.

Whether or not it was sensible to is, after all, one other matter. Legacy of Kain: Ascendance clearly needs to honor its vampiric sires, however it’s battling some fairly main issues that threaten to defang what might in any other case be a lordly return to kind.

I Do not Assume Legacy of Kain: Ascendance’s Story Must Exist

Oh, do shut up, Elaleth.

Earlier than I proceed, let me put my playing cards on the desk. I have been an enormous Legacy of Kain fan since Soul Reaver confused and delighted me in equal measure again within the PlayStation days. With that mentioned, I am unsure I am completely following the more and more convoluted canon of the story.

Bear that in thoughts after I say that I simply do not assume Ascendance tells a narrative that should exist. It is a prequel, which already places it on skinny ice, however it’s additionally a prequel that makes an attempt to fill in gaps that had been higher off unfilled.

The narrative revolves across the vampire Elaleth, who first appeared within the graphic novel The Lifeless Shall Rise. You may get the possibility to play as a pre-vampiric (and pre-wraith) Raziel, too, however that is Elaleth’s present.

I will not spoil an excessive amount of, however suffice it to say that I discovered Elaleth to be irritating in that Nero-from-Satan Might Cry method; she feels an excessive amount of like a self-conscious try to fit a brand new character right into a narrative that does not want her, and that positive factors nothing from her presence.

In true Legacy of Kain style, the story in Ascendance is somewhat tough to comply with in the event you’re not already well-versed within the franchise’s labyrinthine lore, however even if you’re, the methods it redundantly revisits scenes from throughout Soul Reaver’s historical past feels somewhat smug.

Do not get me improper. It is good to be again in Legacy of Kain’s world, and the highfalutin, quasi-Shakespearean tone of the sequence is undamaged right here (barring one or two extraordinarily unlucky referential gags). I simply discovered that each time Ascendance confirmed me a scene from a earlier sport, I needed I had been enjoying that as a substitute.

Platforming in Legacy of Kain: Ascendance Is Positive, however Uninspired

Kain targeting an enemy in Legacy of Kain: Ascendance

Legacy of Kain: Ascendance would not have a lot new to supply on the platforming entrance.

At its core, Legacy of Kain: Ascendance is a throwback pixel-art platformer alongside the traces of final yr’s Ninja Gaiden Ragebound. There’s nary a touch of Metroidvania to be discovered right here; every degree is strictly linear, and you’ll decide up collectibles while not having to revisit levels armed with new powers.

The platforming itself is not a lot to put in writing dwelling about. It is a fairly simplistic affair wherein you may navigate largely unremarkable ranges set in opposition to backdrops like a Sarafan vampire hunter camp or a lordly crypt.

Just a few minor annoyances mar the core platforming, nonetheless. There may be, so far as I am conscious, no solution to look down earlier than making a soar, and on condition that Ascendance expects you to leap into a few of its chasms for secrets and techniques and exploration, that is a problem.

It is also not attainable to skip any of Ascendance’s cutscenes (once more, so far as I am conscious). It is a Legacy of Kain sport, so the cutscenes are prolonged and quite a few, and when you completely should not be skipping any of them the primary time round, it is a completely different story when collectible-hunting.

There’s additionally fight in Ascendance, and, very like the platforming, it really works okay. Enemies can reliably be trusted to die if you hit them a bunch of instances, and there is a very workmanlike parry mechanic that serves its function, though it would not do something new or completely different.

Fight turns into routine shortly, although, because of an issue that appears to be affecting lots of video games today, particularly an absence of enemy selection. You may be combating the identical Sarafan vampire hunters and demonic beasties for many of Ascendance’s criminally quick runtime.

There’s Not A lot Meat on Legacy of Kain: Ascendance’s Bones

Raziel dashing away from his wraith form in Legacy of Kain: Ascendance

Run, Raziel! Run from, er, Raziel!

If you will get previous the aforementioned points and discover one thing to get pleasure from in Legacy of Kain: Ascendance, there’s not a lot so that you can do right here, sadly.

Ascendance packs a handful of short-to-medium-length ranges, and there are a number of collectibles to search out in every, though doing so seemingly will not tax your mind too arduous. Some ranges culminate in boss fights which can be over too shortly, whereas others simply finish abruptly.

There are additionally a grand whole of two PlayStation-inspired 3D sequences that really feel like tacked-on gimmicks; whereas one is a pleasant alternative to discover Legacy of Kain’s backstory, the opposite is a glorified quick-time occasion that is over earlier than it is begun.

You may discover a vary of problem ranges right here, however they do not add a lot. This is not a Ragebound state of affairs whereby more durable difficulties add completely new enemy configurations; you are coping with elevated injury slightly than elevated complexity.

You might, after all, at all times return to earlier ranges and hunt for secrets and techniques, however it’s not a lot enjoyable doing so. Collectibles are strewn throughout multi-stage ranges, and you’ll’t revisit particular levels, which, mixed with non-skippable cutscenes, means it is a chore to revisit ranges.

Legacy of Kain: Ascendance Overview | Last Ideas

Raziel slashing his sword at enemy vampires in Legacy of Kain: Ascendance

The await a worthy Legacy of Kain continuation goes on.

“Profoundly inessential” is just not the best way I hoped to explain the primary Legacy of Kain sport in over twenty years, however that is the phrase that involves thoughts, sadly. A strong rating by electro-industrial outfit Celldweller cannot reserve it, both.

It isn’t a horrible sport by any stretch, however its rote platforming, weak and inconsequential story, and irritating lack of quality-of-life options imply it is one just for absolute Kain devotees. Sadly, Ascendance’s greatest moments simply made me wish to return and play earlier video games within the sequence as a substitute.

Legacy of Kain: Ascendance was reviewed on PC with a duplicate offered by the writer over the course of round 6 hours of gameplay. All screenshots had been taken in the course of the technique of overview.


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