93 P.c Of Capcom’s Recreation Gross sales Are Digital And The Firm Expects That Quantity To Develop

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Capcom posted its newest earnings and revealed that not solely is the writer largely a PC gaming firm now, however 93 p.c of its whole recreation gross sales have been digital. And it expects that quantity to extend over the subsequent 12 months because it will get nearer and nearer to an almost all-digital future.

On Could 13, Capcom shared its monetary report for the final fiscal 12 months, which runs from March 2025 to March 2026, and it was largely excellent news. Because of new releases, like Resident Evil Requiem, and continued gross sales from older releases, like Monster Hunter Wilds, the Japanese writer set new firm data in “all revenue classes” for the ninth 12 months in a row. And a giant chunk of that success is due to digital video games and Steam.

As specified by the digital contents part of its FY2026 report, over the past 12 months, 93 p.c of Capcom’s recreation gross sales have been digital. This is a rise over 2024 and 2025’s digital gross sales, which have been 90 p.c. Return to 2022, and digital gross sales solely accounted for 75 p.c of what Capcom offered. Nonetheless so much, however the enhance in digital gross sales over the previous couple of years is large.

©Kotaku / Capcom

An enormous motive for this enhance is that Capcom continues to assist and put money into PC gaming. In 2022, solely 33 p.c of Capcom recreation gross sales have been on PC. In fiscal 2026, that quantity is now as much as 54.5 p.c. Greater than half the video games Capcom is promoting now are on PC, and the corporate expects that quantity to develop as consoles proceed to plateau and gross sales gradual for the devoted gaming machines that when dominated many of the trade.

This all explains why, later within the FY2026 report, Capcom predicts that by this time subsequent 12 months, 95.5 p.c of its recreation gross sales shall be digital. It sees PC as a strategy to get into markets that aren’t but tapped or are beginning to grow to be areas with a number of players, not simply console players.

After all, this doesn’t imply bodily video games are going to cease being a factor for Capcom. Certain, they solely made up seven p.c of its whole gross sales over the past 12 months, however that’s nonetheless over 4 million video games offered bodily across the globe, which isn’t nothing. However I think about that as we transfer ahead, Capcom and different firms will proceed to crunch the numbers on bodily video games. Will we attain some extent the place Capcom stops promoting video games in circumstances? In all probability not anytime quickly. Will we attain some extent the place Capcom begins promoting restricted numbers of bodily video games and has increasingly more titles skip bodily utterly? I imply, that’s principally occurring already in some methods, as not each recreation will get a bodily launch. Instances are altering, people. That’s for certain.


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