Fantasy Life i: The Lady Who Steals Time is aware of which aspect its bread is buttered.
The unique Fantasy Life on 3DS is a cult favorite, however not a bestseller by any means — but its devoted fanbase has been proselytising in regards to the recreation for effectively over a decade, and it is these followers which have been hoping for this sequel for simply as lengthy. In consequence, FLi is not afraid to borrow closely from what the unique laid down — however fortunately, removed from being a shallow, pale imitation of its predecessor, Fantasy Life i manages to replace and revitalise the formulation for the trendy ‘cosy’ gaming period.
After a moderately lengthy and hand-holdy tutorial, you may be thrown into the meat of what the collection has to supply: select a Life (a category) and begin doing stuff with it. Crafting courses allow you to make instruments, furnishings, weapons, clothes, armour, potions, meals, and so forth. Gathering courses are all about discovering the supplies to feed into the Crafting courses, which turns into simpler the upper stage your instruments are. Fight courses, which use weapons and armour made by the Crafting courses, allow you to defeat monsters to collect their elements for — you guessed it — the Crafting courses. It is a fantastically woven ecosystem with loads of synergy, and swapping between Lives is what a lot of the recreation is about.
To this point, this is kind of precisely how Fantasy Life was. You would be forgiven for considering this was simply the unique recreation with a contemporary coat of paint and a brand new story – and, effectively, sure, in numerous ways in which matter, it’s.
But additionally, no! It has been over 10 years for the reason that authentic, and in that point, we have had Animal Crossing: New Horizons and The Legend of Zelda: Breath of the Wild, each of which have closely influenced two new sideplots: Ginormosia, a BOTW-like open world with towers and shrines that work precisely such as you anticipate them to, and Thriller, a New Horizons-like village which you could terraform and beautify to your coronary heart’s delight.
Does that sound spinoff? Certain! However they did an amazing job with each, and be sincere: who would not desire a Zelda-meets-Animal Crossing that is really good? If Degree-5 has struck upon a profitable formulation, we won’t fault them for it, even when we’re a bit shocked by the gall of the similarities. Inexperienced glowing shrines with unusual, unpronounceable names? A large aged tree-being who begs you to climb into his mouth to struggle off the dangerous guys making him sick? Come on, Degree-5, you did not even attempt to change the homework you copied.

There are many glorious quality-of-life adjustments over the unique, too — the flexibility to swap Lives at any level, moderately than having to schlep again to the Guild Workplace, is a selected spotlight, however there are additionally rideable mounts, quick journey, and swappable companions. All in all, it is a a lot smoother recreation to play than the unique Fantasy Life.
Sadly, the brand new Lives — probably the most authentic addition — aren’t fairly pretty much as good as we hoped, and it is usually because they do not copy sufficient. Artist, which is one other Crafting Life, blends seamlessly in with Tailor, Blacksmith, et. al by being a rhythm-ish button-mashing minigame, however the Farmer Life is inexcusably garbage for a recreation that neatly suits into the ‘Cosy’ style, the place so many good examples of farming minigames exist. It is gradual, it is fiddly, it is player-unfriendly, and worst of all, it is boring. The opposite Lives have some sense of development, however not Farming! There ought to have been expertise that allowed you to plant a number of seeds, or water a whole patch in a single go, however nope. It is tedious all the way in which to the tip of the sport.
Second Opinion
I used to be actually impressed with the efficiency of this recreation. Certain, it seems a bit fuzzier than on different platforms, however the 30fps goal was rock stable within the time I spent with it – try the gameplay video on the prime of the web page for an concept.
I went into this not having had any prior expertise with the collection, and was shocked how a lot there was to do and, most necessary of all, how polished every thing was. Possibly I should not have been shocked since all my earlier expertise with Degree-5 has been nothing however a delight, however with all of the delays Fantasy Life i had, I used to be ready for the worst. Ultimately, although, the wait was price it, and you’ll inform that the additional growth time was effectively spent.
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Felix Sanchez
Video Producer, Nintendo Life
Fortunately, the remainder of the sport would not undergo for Farming being a dud. Fantasy Life i is the sort of recreation that lays out 10 billion selections in entrance of you and says, “Go wild,” and a type of selections is ‘use money farming exploits to purchase every thing you may ever want, and by no means contact a hoe once more.’ Hooray!
These 10 billion selections have the flexibility to overwhelm, particularly with all of the inter-dependencies between Lives, however remarkably, all of it feels fairly zen doing all your little minigames and slowly crawling your method up the (new!) talent tree.
Apart from, for those who fancy a break from the Lives, you may simply change over to the almost-entirely-separate Ginormosia to wander the lands, discover towers, do shrine puzzles, full sidequests, and simply typically achieve a colossal pile of XP, none of which has any bearing on the primary story. You might additionally head over to Thriller and your little village, and terraform to your coronary heart’s content material, adorning your lands with fountains and benches like a benevolent metropolis councillor with an infinite price range. You might crank out instruments and clothes to fulfil villager requests, or make fats stacks of cash. Or, ask your mates to affix in with the brand new on-line play characteristic, and ignore the story solely! Every one in all these choices is numerous enjoyable and extremely broad, with a stage of participant company and freedom that simply would not exist in most cosy video games.

Admittedly, that breadth of freedom does come at the price of Fantasy Life’s signature persona. The unique recreation had only one line of exploration, moderately than FLi’s three, however that meant that it was way more fleshed out: the NPCs have been dripping with character, the Lives had their very own game-spanning plots, the areas have been extra distinct and self-contained, and there was simply much more life on the planet, partly as a result of it did not have a fast-travel system so that you spent much more time in a single space.
In FLi, since you’re all the time on the go together with the extraordinarily beneficiant fast-travel system, the areas really feel extra like service areas on the motorway: you are solely there to get issues carried out earlier than you hop again within the automotive and depart once more. It is a good payoff, by way of worth — the sport is extra accessible and vastly extra broad, however a bit extra shallow — however it appears a disgrace to lose that distinct weirdness that made the unique so beloved within the first place.
It is laborious to cowl every thing that FLi does effectively, as a result of there actually is a lot to see and do. It is lovely, it is strong, it is acquired multiplayer, it is acquired three fully-fleshed-out areas to discover, it is acquired crafting and foraging and cooking and fishing and minigames and delightful music and sidequests and extra. And it is all actually, actually good.

Admittedly, there’ll all the time be a slight unhappiness in our hearts that it is not fairly Fantasy Life. However FLi is a triumph, and we have by no means been happier to see a sequel pull it off.
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