[DEV] Harpagia – Idle RPG – 1 Yr Later

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Hey everybody! I’m Ken, the solo dev of Harpagia. I’ve been constructing Harpagia for practically 2 years, and it formally launched 1 yr in the past.

Harpagia is a text-based idle RPG the place you struggle mobs, prepare abilities, and chase uncommon gadgets, all whereas being idle. Harpagia is for gamers who take pleasure in setting long-term objectives and incremental development.

Harpagia not too long ago reached 30k downloads! The common informal participant reaches the present finish recreation in ~6 months, whereas absolutely finishing every part can take years. Some highlights are:

Offline-first – You may all the time play the sport irrespective of you probably have community connection or not

Free to play with no pressured adverts

A whole lot of collectibles, achievements, upgrades, and pets

Randomized gear stats and totally different builds to chase

Leaderboards & participant pushed financial system through buying and selling

If that is one thing it’s possible you’ll be inquisitive about, test it out! I'm open to any suggestions that you could have.

Obtain:

submitted by /u/kenlawlpt [comments]


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