[DEV] I spent 8 months constructing a retro idle roguelike impressed by Snake — Idle Snake

Mobile

Hello everybody!

I've simply launched my sport Idle Snake to the Google Play Retailer, if you need to attempt it please use this hyperlink: Idle Snake – Apps on Google Play

The sport is closely impressed by the traditional retro sport Snake, however comes with just a few trendy twists. Every time you clear a degree, you’ll earn some cash, and you’re going to get to decide on a perk that may present some type of bonus. When you run out of time, you should use your cash to buy everlasting upgrades that are saved between runs.

The sport is free to play (and it at all times will probably be). There are some rewarded adverts, however these might be ignored in the event you need a very ad-free gaming expertise.

You probably have any suggestions, or if there’s a function that you simply want to be included within the subsequent launch, please let me know by commenting on this submit.

AI Disclosure

As this generally is a little bit of a sizzling subject as of late, and within the curiosity of full transparency, AI has been used for the next: brainstorming concepts for perks/updates, some icon era, and offering mock-ups for the UI. It hasn't been used for code era at any level.

Tech stack

For many who have an interest, the app have been developed utilizing a mixture of Angular and Capacitor. I admire that this isn't a typical selection for cell sport improvement, so if anybody has any questions on why I selected this tech stack, and the professionals and cons of utilizing it over one thing extra well-liked like Unity, let me know

submitted by /u/tommm39 [comments]


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