[DEV] Per Regna: Occasion&League and new contents after 3 months on no-p2w 4x MMO house technique recreation

Mobile

Hey everybody,

We’ve been engaged on a 4x house technique MMO cell recreation referred to as Per Regna, closely impressed by traditional browser video games like OGame&Trivian — however constructed round fixing a number of the points that pushed us away from them over time.

The core concept is fairly easy:

long-term development persistent universe (no server wipes) significant technique over time, not immediate gratification give attention to no-p2w no single evening wipeouts

The place the sport is correct now

We’re dwell on iOS & Android in an early stage because the first week of February. And if we see the demand, we plan to maneuver it to Steam and Internet.

Present state:

170+ Every day lively gamers out of 1.2k downloads small however lively neighborhood on Reddit and Discord (100+ members) monetization works 4.9/5 and 5/5 ranking on shops out of 60+ natural critiques/scores mounted many points with the early recreation variations, we’re far more secure wrt options, onboarding and recreation play

Gameplay-wise, the muse is in place:

Realm-based development that separates gamers by expertise stage Colonization and multi-planet empire administration Fleet fight, piracy, and useful resource raiding Expeditions (danger/reward exploration runs) Analysis system with long-term development Alliances with cooperative and aggressive play Useful resource financial system together with asteroid mining and nebula fuel extraction Weekly participant and alliance occasions with aggressive scoring

What we’re engaged on now

One of many main gadgets is changing MVP scoped AI generated photos with precise 3D animated belongings, anticipated to be launched in Might We’ve simply embedded our backstory circulation into the onboarding, and testing retention and any blockers on the backstory circulation to be prepared for mass market campaigns League ladder (season-based development) from the rating earned by weekly occasions is being internally examined Enhancing alliance actions with alliances researches and alliance diplomacy Higher UI/UX (particularly round information readability and shortcuts) Including sound + early visible polish

Monetization

Imperial Entry

High quality of Life options are designed to scale back friction (issues like overview screens, shortcuts, one-click actions, exercise indicators, construct/analysis queues, and battle simulation).

These may be unlocked both by way of in-game earned credit (through every day/weekly play) or optionally by way of purchases. There’s additionally a one-time lifetime unlock choice for gamers preferring to not handle recurring credit. A lot of the present lively gamers makes use of it freely with in recreation earned recurring credit.

Importantly, these options don’t present gameplay benefits — they’re purely about comfort and time-saving.

Cosmetics

Beauty gadgets may be earned by way of gameplay at low charges or bought straight. Proper now this contains constructing and planet visuals, with plans to increase into alliance customization (badges, flags, banners, and so on.) in a while.

—–

Glad to share extra particulars if anybody’s .

Obtain url:

Wiki for FAQ and recreation particulars:

Discord:

A fast gameplay with backstory is shared within the publish hyperlink.

submitted by /u/aaslannn [comments]


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