Mortal Kombat 1 T-1000 DLC Replace Is Now Dwell, Right here Are The Full Patch Notes

Gaming News

Picture: WB Video games

After giving us a sneak peek final month, NetherRealm Studios and WB Video games have lastly added the T-1000 to Mortal Kombat 1’s DLC roster.

Arriving as part of the ‘Kaos Reigns’ growth, the T-1000 brings a complete host of T2-inspired strikes to the well-known fighter, becoming a member of the likes of Conan the Barbarian and Ghostface.

It is not solely DLC content material that crops up on this replace, thoughts you. The T-1000 is accompanied by assist fighter Madam Bo, new skins, bug fixes and visible tweaks — a few of that are even particular to the Swap model.

The total patch notes have been shared on the official Mortal Kombat assist web site, and we’ve gathered all of the Swap-relevant factors collectively so that you can take a look at beneath:

Mortal Kombat 1 March Replace (Launched 18th Mar 2025)

Nintendo Swap

Improved the feel for the left most pillar in The Nice Corridor
Improved on-line ping when the pause menu is repeatedly opened and closed
Improved the textures for Quan Chi’s Union of Mild pores and skin
Adjusted the hood positioning of Scorpion’s UMK3 pores and skin
Resolved a problem that causes Reptile’s hood to show inexperienced when geared up together with his UMK3 and MK ’95 skins

Normal Fixes & Changes

Transfer record corrections & Localization fixes
AI changes & enhancements
Enhancements to Display Reader performance
Added T1000 Fighter to Roster
Added Madam Bo Kameo to Roster
Added Outworld Menagerie skins for KItana, Mileena, & Tanya
Added Outworld Gala skins for Li Mei, Reiko, & Shang Tsung
Added MKX skins for Scorpion & Sub-Zero
Mounted a number of visible points throughout brutalities

Character Particular Changes

Major Fighters

Baraka

Added new transfer Determined Tarkatan
Heel Drop can now be held to carry out Heel Smite
Fast Shave (Again Kick) cancel happens 2 frames later
Butcher (Again Kick, Again Kick, Again Kick) cancel happens 2 frames later
Slaughter Home (Again Kick, Again Kick, Again Kick, Again Kick, Again Kick, Again Kick) has 1 much less body of hit benefit
Mounted some Kameo Ambush Assaults not being doable throughout Slaughter Home

Normal Shao

Added new transfer Smoldering Wrath

Havik

Serving to Hand when used greater than as soon as in a combo will now not carry out second or third hits

Johnny Cage

Ball Buster brutality might be carried out nearer to the nook
Mounted audio subject that might trigger crowd cheering to linger throughout a Fatality or Animality

Kenshi

Added new transfer Soul Exit
Summon Ancestor period is now 10 seconds (was 15 seconds)
Ancestor can now be hit by assaults that have an effect on opponent’s Kameos
Ancestor is now weak to assaults throughout the startup and restoration of Teamwork on block or miss
Ancestor is now weak to assaults throughout the startup and restoration of Ancestral Help on block or miss
Mounted animation mixing points with Ancestor when Teamwork or Ancestral Help is blocked or misses
Mounted incorrect visible impact showing when Ancestral Help is blocked
Ancestor recovers 8 frames sooner after Teamwork is blocked or misses
Ancestor recovers 7 frames sooner after Ancestral Help is blocked or misses
Demon Drop and Enhanced Demon Drop has 5 extra frames of block stun with elevated pushback on block
Silencing Souls (Away + Again Punch, Again Punch) now has a distinct hit response
Excessive Kick (Entrance Kick) now has a distinct hit response
Face Breaker (Again Kick) does 50 injury (was 70)
Heighten Senses (Again Kick, Again Kick) now has a distinct hit response and elevated hitbox when opponent is in a combo

Kitana

(Air) Reverse Fan Toss now solely destroys projectiles when Enhanced
Mounted (Air) Reverse Fan Toss assault showing from incorrect facet if opponent switches sides with Kitana at particular timing

Mileena

Added new transfer Krazed Tarkatan

Raiden

Electrical Overcharge now detonates routinely 2 seconds sooner
Mounted subject with Electrical Overcharge lingering after a Deadly Blow is carried out
Mounted subject with Electrical Overcharge audio lingering when interrupted

Reiko

Elevated well being by 50
Added new follow-up to Charging Ache, “Ache Reaper”
Charging Ache Delay Cancel now recovers 7 frames sooner
(Air) Reap The Whirlwind has 2 extra frames of hit benefit
Push Kick (Away + Entrance Kick) now causes 6 extra frames of hit stun

Smoke

Mounted subject inflicting Smoke to stay invisible longer than supposed if opponent blocks Vicious Vapors whereas invisible

Sub-Zero

Added new strikes Polar Palm and Permafrost Palm
Mounted animation subject when hitting opponent with two freeze assaults in a combo

Shang Tsung

Pulse Verify (Entrance Punch, Again Punch, Again Kick) hitbox elevated when carried out in a combo
Spinning Spikes now has no gravity scaling when used as much as two occasions in a combo
Double Cranium second hit does 10 extra injury
Triple Cranium second & third hit do 10 extra injury
Enhanced Straight Cranium, Enhanced Double Cranium, & Enhanced Triple Cranium does 10 extra injury on all hits
(Air) Straight Cranium does 20 extra injury
(Air) Enhanced Straight Cranium does 20 extra injury on first hit, 10 extra injury on second hit
Kameo Kopy used on Darrius or Ferra is now thought of airborne when visually within the air
Opponent is now thought of airborne whereas visually within the air throughout Again Throw
Enhanced Kameo Copy can now solely be used 4 occasions in a combo
Mounted Havik’s Enhanced Blood Bathtub debuff not clearing when morphing again into Shang Tsung

Tanya

Karma (In direction of + Again Punch, Entrance Punch, Entrance Punch) all hits now trigger floor bounce response when used on airborne opponent
Looking for Steering stage 1 cost now takes 18 seconds to decay (was 12 seconds)
Looking for Steering stage 2 cost now takes 24 seconds to decay (was 12 seconds)
Enhanced Looking for Steering now all the time provides stage 2 cost, recovers 6 frames sooner, and might 2in1 cancel into fundamental Assaults
Enhanced Looking for Steering when carried out in a combo now has injury scaling

Omni-Man

Deadly Blow can now be carried out whereas within the air
Comply with-up hit for Like An Ant now solely happens if Again Kick is held
Opponent is taken into account knocked down 12 frames later throughout Again Throw
Mounted some Kameo Ambush Assaults not being doable throughout Viltrumite Stance

Peacemaker

Homelander

Mounted some Kameo Ambush Assaults not being doable throughout flight

Noob Saibot

Mounted audio subject with Enhanced Shadow Ghostball being delayed

Ghost Face

Mounted some Kameo Ambush Assaults not being doable throughout Psychotic Rush & Psychotic Dive
Mounted incorrect animation enjoying if participant holds sure inputs whereas performing Again Throw

Conan

Mounted some Kameo Ambush Assaults not being doable throughout Destroyer’s Drop
Mounted visible subject that might trigger abrupt motion if Conan is defeated by a juggle combo whereas Crom’s Curse is lively
Mounted Kameo Cyrax’s Self-Destruct inflicting an additional bomb to seem if used to defeat Conan whereas Crom’s Curse is lively
Mounted a number of assaults inflicting mistimed visible and audio results throughout Crom’s Curse resurrection

Kameo Fighters

Frost (Kameo)

Ice Wall begins up 19 frames sooner
Ice Krash comply with as much as Ice Wall refill delay diminished to 1 second (was 6 seconds) and elevated recharge charge
Ice Krash comply with as much as Ice Wall will now all the time face the Ice Wall

Goro (Kameo)

Increase The Roof refills Kameo gauge sooner after use
Lifeless Weight refill delay diminished to 1 second (was 4 seconds) and elevated recharge charge
Mounted subject with Shokan Stomp interrupted in particular conditions not making use of any injury scaling

Jax (Kameo)

When Gotcha Seize hits an opponent’s kameo the refill delay is diminished to 1 second (was 6 seconds from activation)
When Gotcha Seize misses it now not has a refill delay (was 6 seconds from activation)
Mounted injury scaling not making use of if Quad-Slam is interrupted

Sareena (Kameo)

Mounted Outdated Moon being unable to hit opponent after it’s mirrored by Conan’s Atlantean Bulwark

Scorpion (Kameo)

Mounted lingering visible results if Aura Of Flame is used to defeat an opponent

Stryker (Kameo)

Added new transfer Fast Hearth

Sub-Zero (Kameo)

(Throughout Arctic Armor) Kold Shoulder refill delay diminished to 0.66 seconds (was 1.5 seconds) and elevated recharge charge

Shujinko (Kameo)

Mounted Ghost Face’s Backstage Cross lacking when carried out within the nook at sure spacing

Mavado (Kameo)

Adjusted Mavado Ambush Assault window in a number of reactions

Tremor (Kameo)

Added new strikes Crystal Crag, Crystal Vault, and Crystal Heave
Floor Pound second hit now begins up 2 frames sooner and has 3 extra lively frames
Transmute Down now has the identical cancel timing as Transmute Up

Will you be trying out this replace, or is the Swap model nonetheless too tough to face? Tell us within the feedback.

[source mortalkombatgamessupport.wbgames.com]

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