My sport is blowing up and as a solo dev I do not know how one can handle this.

Mobile

4.9 ranking with 106 evaluations to this point and 5000+ gamers in 5 days… however what do I do with it?

5 days in the past I launched my little sport onto the Google Play Retailer. Since then it's gone loopy. I actually need your assist although as I simply don't know the place to look and how one can handle my time as somebody with NO expertise with this. That is my first sport and it's overwhelming.

So the sport, Bricks Breaker RPG, it's a solo undertaking I began final yr. The factor that’s setting it other than most different video games being launched on the play retailer as of late is the monetization and advert mannequin I'm utilizing.

– There are not any pressured advertisements. (even the banner advert is off by default, it's your selection to show it on)

– There are not any pay partitions.

– It's fully free from begin to end (100+ hours for many to clear all the bottom content material)

– Offline if you’d like, you don't need to be on-line in any respect so it's nice for airplane journeys and so forth.

It will all the time be the case, I’ll by no means aggressively monetize this sport and I intend that each sport I make might be this fashion, I need to change the horrible state of the cell gaming area and get again to enjoyable video games individuals genuinely take pleasure in enjoying.

What do I do now to maintain momentum? how do I hold the gamers coming and unfold to phrase about what I’m making an attempt to do with this sport? Please assist me handle this because it could possibly be the turning level we've all been in search of. If I get the prospect I gained't allow you to down.

You may see it right here should you like:

submitted by /u/Psychological-Road19 [comments]


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