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You’d be forgiven for pondering REPO is so much like Deadly Firm. Each video games contain fetching valuable objects, hiding from issues that go bump within the night time, working cooperatively as nigh-identical, disposable grunts, and hollering over voice chat when issues inevitably go mistaken. Each video games are additionally in a single day phenomena, with REPO scrambling to regulate to its large success and garnering the eye of Deadly Firm’s very personal creator.
However in a vlog dropped by REPO studio semiwork right now, developer Pontus clarified that the sport was by no means supposed to resemble Deadly Firm. In truth, it started as a solo horror recreation the place gamers must clear a mansion whereas remaining hidden from Headman, certainly one of many monsters that ended up within the last recreation. Pontus stated within the video {that a} “deep dive” on the subject is coming sooner or later, however there are some temporary snippets of footage peppered all through right now’s vlog.
On the subject of untold tales, the vlog notes that there’s so much in retailer for REPO, with new monsters, a problem mode, and free cosmetics all deliberate for future updates. You is perhaps shocked to study {that a} precedence transferring ahead shall be fleshing out the sport’s lore, with Pontus saying: “There’s quite a lot of lore that we haven’t actually made public but … we wish the lore to be found by you, the gamers. All questions shall be answered however you’ll have to put some effort into it. You’ll have to search and puzzle issues collectively your self.”
Fairly imprecise stuff, but it surely exhibits that semiwork, maybe unsurprisingly, is raring to capitalize on the large virality REPO has skilled. In truth, the sport’s early entry roadmap is more likely to look so much totally different now. Within the video, Pontus notes that the unique six-to-twelve month deliberate early entry interval was written when the staff was accounting for the chance that it “failed utterly;” however “now that you just’ve all given us the chance to make REPO pretty much as good as doable, we’re dedicated to work on it for a minimum of twelve months earlier than going to 1.0.”
He additionally entertained loftier objectives like a multiplatform launch, crossplay, and VR assist, however that’s all stuff the staff plans to revisit as soon as they’ve received a extra polished recreation on their palms. Given how open semiwork has been about its unfamiliarity with all this consideration and acclaim, which amongst different issues noticed builders going to the group for recommendation on easy methods to put a multiplayer foyer collectively, that’s most likely for one of the best.
Regardless, it’s fascinating to study that REPO wasn’t all the time the foolish billy it became, nor was it supposed as an try and hop on the Deadly Firm hype prepare whereas it’s nonetheless rolling. The sport nonetheless stands tall as some of the performed video games on Steam with its first replace and semiwork’s frequent dev communication holding the dialog full of life.
In case you’re eager to get hooked on some physics-based horror, REPO is accessible on Steam.
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