Solo Tower: Idle Roguelike – Want suggestions

Mobile

Hiya everybody, I made a recreation known as "Solo Tower: Idle Roguelike." It’s a typical recreation the place you improve your tower whereas hordes of enemies seem, both by means of everlasting upgrades or short-term ones throughout the recreation. On this model, I added a few additional buildings like farms and mines, which offer cash for each in-game and everlasting upgrades. I’m planning so as to add a expertise tree and another options.

At the moment, the essential performance of the sport is full—or so I consider—so I’m on the lookout for suggestions to catch any errors and polish something that isn’t fairly proper.

By the way in which, I’ve obtained suggestions that it isn’t fully clear what the farms and mines are for: the farm produces gold and the mines produce diamonds, and you may enhance each the quantity and the manufacturing time by means of upgrades. I’ll quickly add a pop-up that explains these features.

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submitted by /u/Regu0 [comments]


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